Laying bricks
I wanted to create some more brick laying patterns but Flesmish will have to do for the time.
Self-explanatory process:
- create two brick shapes and array with
Tile Sampler
Flood Fill
to get mask patterns- random for pattern shifts
- gradient for angle
- various noises & initial masks for damages™
- as always,
Slope Blur
is king
Designer now has
Portal
re-routes.
This will make graphs so much cleaner down the line, cool stuff.